CHARACTER SHEET - AURRIN LIGHTPAW

 

Name: Aurrin Kaymi Lightpaw  (Are-in  Kay-mee  Lyte-paw)

 

Age:  120,626 yrs

 

Nationality/Race:

 

Lithanian:

 

-Homeworld: Liska (approx 70,000light years distant)

-Appearance: Closely resemble bipedal anthropomorphic variety of Terran species ‘fox’.  Fur varies in color, with many different combinations and palettes in evidence.  Show a distinct preference for loose, solid-colored (or simple-patterned) clothing.  Jewelry is not unknown.  Has three fingers plus opposable thumb on each hand, with short claws on the tips of fingers and toes.

-Technological index: Post oscillispace.  (Details classified under non-inteference policies)

-Average lifespan: 350,000 yrs.

 

Class: Not Applicable (Has attributes of both mage and swordsman, yet really fits neither adequately.)

Physical Description:

 

-Gender: Male

-Height: 5'9"

-Height: 165 lbs

-Eye Color: Radiant blue

-Fur Color: Dark Orange (primary) / Cream (muzzle/chest)

-Resembles a human-sized fox reared up on hind legs.

-Clothing: Almost never wears anything beside snow-white flowing robes of unknown manufacture and weave, which he seems to be able to create at a will.  Does occasionally change dress for other occurrences or as needed.

-Jewelry: Always wears a golden disk-pendant on a chain of like material, with a sapphire-blue gemstone set in the center.  Stone is known as the ‘Dreamstone’.

-Pictures:

http://www.kitsuneinfo.furtopia.org/images/aurrin.bmp  (first)

http://www.kitsuneinfo.furtopia.org/images/aurrinpostersmalljpg.jpg  (best)

http://www.kitsuneinfo.furtopia.org/images/aurrin(finalexcalibur).jpg (another reference)

-Favorite foods (Terran):

Watermelon, Malted milk balls, Pizza, Egg-drop soup

-Favorite color:

Blue, naturally

 

Personality: Amicable, though sometimes reserved.  Not prone to excessive speech on most occasions, seems to take in or sense a lot more than the average person.  Has a decent, though not crude, sense of humor.  At times, he is given to periodic bouts of depression, usually when something gives rise to memories of his deceased mate.  (see bio)  His wealth of experiences tends to cause him to be difficult to surprise and a touch on the serene side.



General Magic/Ki/Powers Explanation and Limits:

 

Control of Electromagnetics

-Magnetic fields

-Electric fields

-EM Radiation

 

Temporal/Spatial manipulation

-Jumpgates

-Hyperdimensional access/tampering

-Temporal distortion (limited)

-Gravitational manipulation (reserved for a later development, not currently usable)

 

Outstanding Traits Explanation and Limits:

Species innate:

-Longevity

-Moderate contact telepathy

-Healing (limited, and cannot be used in a duel due to time/attention constraints)

-Sharp senses (better hearing, smell, vision, etc. that humans)

-Is not inebriated by alcohol.  (however, he is by a tea made from the leaves of the Rakakino plant, formerly grown on Liska)

-Vision: Aurrin can’t see part of the visible spectrum on the lower end.  All of the deeper reds (from about crimson down) appear as black to him.  The tradeoff is that he can see a bit more on the higher end of the spectrum, catching part of the ultraviolet portion of the spectrum.

Individual:

-Holder of the Dreamstone (used to enhance many traits as needed)

 

Elemental Strength:  

None, non-elemental


Elemental Weakness:

None, non-elemental

 

Note about elements:

OOC: Aurrin’s abilities do not fall neatly into any one elemental category, yet are quite firmly and logically linked together under a more scientific view.  Thus, it is practically impossible to assign him to any ‘element’.  His attacks/strengths do have weaknesses, though they do not fall under any set pattern of traditional elemental conflict.  For these reasons, along with the fact that I give greater weight to (and think of virtually all my attacks in terms of) scientific principles than magic, I have chosen to list him as non-elemental to avoid confusion.  Personally, I find it infinitely more fascinating to deal with attacks that aren’t simply countered by another’s type, but have more specific workings and counterings.

 

Weapons:

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Sword: Astrathina

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-History:

Legendary broadsword of Liska, said to be forged in the powers of the Dreamstone by Jankanak, the first bearer of the Dreamstone.  Radio-carbon and other dating procedures place it at over 27 million years old. 

 

-Properties:

Alloy of tritanium, duranium, ytterbium, adamantium and two other previously unclassified metals.  Exhibits a multi-dimensional crystalline structure (suspected to have been wrought by the Dreamstone) that allow the sword to shunt excess power into higher dimensions, like an energy sink.  Thus, it will not significantly heat, nor carry an electric charge or related phenomena.  (Exception: seems to have a residual resonance with the Dreamstone, and can be charged with energy ONLY by the Dreamstone, under certain conditions.)  The same multi-dimensional lattice seems to span time itself, and thus the blade exists simultaneously in all times.  This makes the blade literally  indestructible, as it always exists at all points in time.  How this effect was achieved is uncertain, and all attempts to reproduce it (even by Aurrin himself) have, to date, failed.  Wide blade allows for a very sharp edge without depreciation of blade strength.  Non-magnetic.

 

-Appearance:

Relatively broad and short blade with a metallic blue tint.  Has a golden-colored inlay down the flat of each side of the blade, inscribed with a combination of the ancient Lithanian language and some symbols which have not yet been deciphered.  Handguard is the same golden color as the inlay, square in cross-section, quarter-circle with the radius faced into the blade.  At the center of the hand-guard, a small slice of the circle is filled in, extending down onto the beginning of the blade on both sides.  Upon this extension is engraved the greek capital Lambda.  Why this symbol appears on the Astrathina is a secret lost to antiquity.  The hilt is a silver-colored version of the same metal (a slight variance in the mixture ratio is responsible for the different color) with black leather wrappings.  The pommel consists of four metal flanges that do not meet in the middle, but firmly secure a translucent blue facetted-sphere pommelstone within their midst.  (pic: http://www.kitsuneinfo.furtopia.org/images/astrathina.jpg )

 

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Pendant/Jewel: Dreamstone

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-History:

The Dreamstone is perhaps the oldest artifact in the known universe.  The first recorded appearance of it is just over 27 million years ago.  Oral tradition dates it to be far older.  The first bearer, Jakanak, told stories that it had shown him in dreams of places it had been in times long past even at that point.  (This is where it obtained the name it is currently known by: the Dreamstone)  If he is to be believed, these stories date it beyond 1 billion years in age.  Aurrin has seen some of these same dreams of which Jakanak spoke, and believes it to be at least 1.5 billion years old, if not older.  Radio-carbon dating has failed to place an estimate, while more sophisticated methods either fail or give such varying results as to be impossible for accuracy.  Composition is unknown, as it has resiliently thwarted all attempts to scan it.  Many, many peoples, scattered throughout the cosmos, have learned to tap the powers of the stone, and entire civilizations have risen almost overnight by feeding upon the secrets of its radiant power.  These societies have a tendency to be remarkably unstable, and more often than not have met with tragic ends.

 

Liska was one of the few (though not the only) exceptions.  It is said that the Dreamstone fell from the sky to Jakanak, who set it in a pendant form.  Within the span of approximately five hundred years, the Lithanians went from predatory clan hunter-gatherer subsistence with minor medieval-scale abilities to post-oscillispace technology.  The success of the Lithanians in the face of so many dismal failures has often been attributed to more stable psyches and slower pace of life due to innately long lifespans, and peaceful society attitudes of non-aggression.  The Dreamstone brought radical changes to Liska.  Cities to shame anything on Earth arose almost overnight.  By the time a generation had passed, the Lithanian lifespan had multiplied nearly a hundredfold, they had stabilized their sun indefinitely, and were creating a network of interstellar trade routes and building a sphere of influence that would eventually come to encompass fully one sixth of the Milky Way as well as part of the lesser Magellanic Cloud.

 

-Properties:

The Dreamstone appears to work through the principle of Chaos.  Within it is contained infinite chaotic power, which literally overwrites reality through causing infinitely improbable things to happen.  It seems to require a will to focus it, however.  A certain amount of order must be placed upon it to accomplish things with its power.  Because order inherently conflicts with chaos, there will then always be a limit to what can be done with it, set by the strength of the bearer’s mind, body, and will.  Theoretically, infinite power could be channeled from it.  However, the price would be infinite chaos in the mind, and it would drive the bearer insane in such a way as the world has never seen to attempt such a maneuver.  The thoughts of someone insane possessing such power is truly terrifying.  In practice, such does not happen even when someone insane does take hold of it.  Theories on why this is so are sketchy, at best.

 

-Appearance:

The Dreamstone is a hexagonal, beveled-prism jewel of a medium-blue color that seems to have a dim ambient glow which intensifies during use.  The gem itself is inset into a round, golden-colored (but not made of gold) medallion, which has a circular hole in the middle of the disk.  The gem is attached to the hole at all six corners.  On the disk’s face is inscribed a series of characters and symbols, one at each vertex of the gem for a total of six, purpose and meaning unknown.  A hole in the top of the disk connects it to a chain

of like material which suspends the pendant.

 

Sample Attacks

(Note: only a few specific attacks which have taken on a pattern are listed.  Aurrin prefers to work on the spot, conforming to each situation as necessary.  The following list is by no means a complete list of every attack he may use.)

 

-EM Radiation

A faithful standby, tried and true, this is one of the most utilitarian strikes available, useful for any number of things.  Depending on the frequency, may range anywhere within the electromagnetic spectrum, including radio waves, microwaves, infrared, visible light, ultraviolet, xrays, gamma-rays, and even higher frequencies.  Effects range widely depending on specific frequency.  Most deadly are the infrared (radiated heat), microwave (take a guess what it does), and gamma rays. (high-energy, can kill by radiation poisoning)

 

-Jumpgate

Exactly like one would envision, it’s a hyperdimensional gate from any one point in space to any other point.  The power required to create one is dependant on three-dimensional distance between the points in addition to an initial ‘tearing’ energy.  Not a weapon?  Just wait till you see how Aurrin uses them…

-Multistrike

By manipulating time’s ebb and flow, appears for approx 1.5 seconds in multiple places.  (jumps back and forth over the space of  1.5 seconds again and again…)  Allows combination sword strikes from simultaneous different directions.

 


Bio:

Aurrin was born on the planet Liska in the thirteenth age.  (One age is equal to one million Liskan years,  1 yr Liska = 2.16 yrs Terra)  On the Terran calendar, it equates to January 16th 118624 BC, give or take a day for planetary rotational lag.  (Note: all figures from here forward will be in Terran units unless specified otherwise)

 

In his early life, Aurrin was no different than any of the other Lithanian children.  He began school at the age of twelve, as most Lithanian children do.  He made good grades, with a predilection for high achievement in the physical sciences and computers.  School typically lasts until one reaches about 4000, give or take.  (Postgraduate-level studies can last a lifetime, if so chosen.)  He reached physical maturity at 80, again in a typical fashion.  His coat colors were not extraordinary.  In short, he was an average student.  It was in this time of scholastic endeavors, when life was really only beginning to open wide its possibilities for the enthusiastic young vulpine, that he became smitten (as the young are wont to do) with another girl with whom he shared several classes.  They met for the first time when Aurrin was only a week away from his 1254th birthday.  In the following years, Aurrin came to grow very fond of her, and only 521 years later, they were joined as lifemates (married).  Aurrin’s life seemed on the up-and-up, and he had already found his niche in society and the universe.

 

But a dark shadow was falling slowly upon an unwary populace.  The Lithanians had, for a long time, been the most laid-back race imaginable.  They tended to attribute this to long lifespans, which left them in no want of time to accomplish whatever they wished.  Between this and high levels of technology, a society akin to a utopia had arisen.  With technology having replaced so many mundane chores, work was mostly something one took on as a diversion, and only did when one felt like it.  Energy was distributed freely, and a part-socialist, part-democratic republic government had formed in response to the actual lack of labor needed and abundance of resources available.  The same technology that did the work of their world also allowed them to cross the cosmos.  Lithanian ships carried no weapons, but rather relied on shielding and manipulator beams to impound delinquent ships and remove them from the Lithanian sphere of influence.  This worked simply because the shielding techniques were so advanced that no one seemed to be able to do anything to them.  The patrol ships kept order by allowing offenders to tire themselves into submission, then politely dropping them off at some convenient point.  Tragically, this superiority bred complacency, and complacency developed into a kind of apathy.  A people so pacifistic and advanced tended to discount, then forget, that other races with malicious intents might one day challenge them with sufficient force to overwhelm them.

 

Perhaps even then, there would have been a way to fight such a foe, given time to improvise weapons, but such was not to be.

 

Reckoning came one day in the form of an entity.  From the depths of darkest space it called out, contacting the elders of the council and requesting an audience.  The Lithanian sphere of influence had been gradually built over the eons through requests for assistance (which was gladly offered) and peaceful arrangements, never through force.  Thus, a request for permission to join them would hardly be refused.  The entity knew this, and took fullest of advantage of it.  Upon invitation to the High Council’s chamber, in the capital city of Newark, it seized the opportunity that had presented itself.

 

A coordinated strike followed, a military coup of precision unmatched that crippled the entire Lithanian race’s power within moments.  Simultaneously, all colony planets were seized and sterilized with extreme prejudice, the grand council was murdered in its entirety, and the Lithanian race was systematically exterminated from their home planet.  The movements were accomplished with a mixture of cloaking devices and jumpgates, but regardless of means, the end effect was utterly devastating.  Widespread slaughter ensued on the surface, while any escape attempts were intercepted or shot down.

 

In the midst of this, Aurrin found himself trapped.  Creatures under the control of the entity, which now called itself the ‘Great Darkness’, were attacking everyone in sight in a paradoxically efficient manner.  He desperately tried to hide his mate, whom he had only begun to live with (approximately 244 years married at this point).  His efforts were in vain, however, as the creatures invaded his home.  Out of a sheer malice, they decided to make him an example to those who tried to hide.  Capturing Aurrin securely, they dragged him bodily out of his house.  Then, they ransacked his home until they found his mate, Schala.  She was taken out in front of him, and stabbed to death while he was forced to watch.  Her dying screams echoed in his ears, seared into his memory forever...

 

A berserk rage overcame him, and he began to fight madly using his only weapons: his claws.  His race’s distant predatory heritage, long suppressed, came to the fore and aided him.  He took down nearly fourteen of the creatures with nothing but his claws and teeth.  To this day, he remains uncertain how he was able to do that, as he has never again experienced anything even remotely akin to that episode.  In the end, though, he was subdued by a blunt impact to his skull, which should have killed him.  However, his race’s healing trait came through, barely, and saved him from death.  He was stunned into unconsciousness for hours.  When he awoke, he found Schala’s broken body at his feet and his entire planet in smoking ruins.

 

For days, Aurrin neither ate, drank, or slept.  He did nothing save try to rescue Schala.  She was dead, but he kept trying to use his healing powers to wake her up.  So traumatic was the experience that his mind simply would not register it for a long time.  He alternately sobbed and pleaded for her, until the reality finally began to set in on him.  Against hunger and weakness, he managed to bury her by digging a shallow grave with his own fingers and covering it with a cairn of rocks.  Distraught, despondent, nearly suicidal, Aurrin somehow managed to find his way to the remains of one of the nearby cities.  There, he found amidst the rubble a barely functioning craft capable of spaceflight and limped to the nearest colony world ... only to find it in ashes.  He repeated this with the next colony world, and a third, until finally he reached the boundaries of Lithanian space and landed on a planet outside.

 

He didn’t even make it outside the vehicle before collapsing.  Mercifully, one of the locals took him in and gave him medical care while he recovered.  As soon as he was well enough to speak, he warned them of the grave danger that approached their world and now stood poised to threaten a large portion of the galaxy.  In a short time, he managed to procure a small craft of sturdy construction and proceeded to leave and skirt Lithanian space, searching for other survivors.

 

His search lasted nearly ten thousand years, and slowly confirmed his deepest fears: there had been no other survivors.  He followed up on every conceivable lead, from rumor to report to scientific publishing.  It was as if his race had been erased completely in a matter of hours.  Finally, deeply exhausted and wearied both physically and emotionally by his long search, he resigned to his fate and settled on a planet near the galactic core.

 

There, he lived for nearly another thousand years.  In that time, he became one of the most respected positions at the planet’s foremost university, but the position seemed void and hollow, meaningless without someone to share it.  His life’s purpose had been robbed of him, and it was showing.  Then, one day, something completely unexpected happened...

 

The board of the university dug up records and found out how long Aurrin had stayed with them.  Secretly, they plotted a date to commemorate his one thousandth year with them.  The world’s finest jeweler (whom had many friends at the university), after much deliberation, decided to donate a gift for the now-revered teacher: a bejeweled pendant.  Thus it was, some eleven thousand years after the Lithanian race had vanished, that Aurrin came into possession of the artifact that had raised their civilization to unmatched heights of technology and prosperity: the Dreamstone.  Sadly, Aurrin did not realize at the time what he had found, and for an additional three hundred years its power remained hidden.

 

It wasn’t until Aurrin accidentally wore the pendant to bed one night that he became aware of what he truly possessed.  That night, the stone showed him an impossible dream: the founding of his people.  So lifelike, so vivid, so real was the dream that Aurrin had difficult distinguishing reality from dream for days afterward.  When he came to his senses, he began to understand finally what the stone really was, and that it had (in a sense) introduced itself to him.  Once again, he took the stone to bed with him, this time deliberately. 

 

No one is exactly certain what the stone showed him that night, but it changed his life forever.  Those around him noticed an immediate change.  He seemed driven, as though for once he had a reason to exist, a purpose to fulfill.  He had a mission.  Within a matter of months, Aurrin departed, never to return.  He knew of only one thing in his heart now: revenge.  With a righteous fury, he would strike down the one who had murdered everyone he had known and loved.  Most especially for her...

 

The attack did not go as planned.  From the outset, it appeared to be flawless.  He expertly slipped past the frontlines of the Darkness’ ever-expanding empire, which now occupied fully one fourth of the galaxy.  On the ‘adopted’ world that the Darkness had first conquered upon entering our corner of the universe, Aurrin challenged it.  The battle was over within minutes.  The Dreamstone was strong, but its holder was inexperienced, and for that miscalculation, his life was forfeit.

 

But so arrogant, so cruel was the Great Darkness, that it decided to torture this one who had slipped away.  It did so in the most horrible fashion one could imagine: it revealed to Aurrin the fate of the Lithanian survivors.  They had been collected up and integrated into the Darkness’ armies as scientists, mindlessly controlled to make weapons of incredible destructive power.  But the mindset of the Lithanians was so utterly out of tune with the synergy of malice and knowledge required for such an act, that they proved useless, unable to make anything of value to a conqueror.  So, in a fit of exasperation, the Great Darkness had slaughtered them, one by one.  Some were killed immediately, while others had been tortured slowly until they begged for death.

 

And now, Aurrin had delivered to it the last remaining member of that species, whom had evaded his full wrath for so long.  It was too perfect.  The blow to end his life was swift, but swifter still was the Dreamstone.  In a matter of time too small to be measured by eye or clock, it broke the boundaries of space, pulling him across the cosmos in a final, desperate act of survival.

 

Aurrin landed once more upon a fringe world, close to the galactic rim.  Once more, his battered, broken form was taken in and cared for while he mended.  Once more, he gave them his dire warning of what was coming...

 

Aurrin sought solitude.  For forty-five thousand years, he meditated, studied, learned of the Dreamstone and the phenomenal powers it contained.  From time to time, he moved about, changing planets, but ever seeking the refuge offered only in being alone.  Eventually, he had learned all he could by introspection and communion with the Dreamstone alone.  To know more, to do more, he would eventually have to enter the mainstream of society once more.  The Dreamstone had told him of a place he must go, and so he went.  To Liska, his ruined homeworld, he returned once more.  Amidst the rubble and ruins of the capital city of Newark, he found what he was seeking: the Astrathina.  Thus it was that the sword and stone were united once more, forming a quite formidable pair of weapons indeed.

 

Venturing out into the brave, new world, Aurrin found that his nemesis had not lain dormant.  Though the going had been much slower, over one third of the galaxy now lay within its evil empire, like a festering malignant cancer upon the face of the galaxy.  So, Aurrin set out to learn how to fight.  Swordplay took a long time to learn with any proficiency, but he persevered.  He took on an almost crusader role, removing evils from power wherever he could find them.  But in addition, he was searching once more.  Now, he was searching for warriors.  For his plan had come into his mind, and now he was looking to consolidate it with help, rather than attempt it alone.  Warriors...  and a way home...

 

Such are the circumstances that brought Aurrin to a backwater planet midway toward the fringe called ‘Earth’...

 

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